De-Emphasizing

De-Emphasizing Apart from emphasizing certain scenes/actions/lines etc., music can also do the complete opposite and de-emphasize. This might be needed especially when you have to help over bad acting, which might occur even in very professional productions....

Scene Change Transition Cues

Scene Change Transition Cues Music can help a lot to smoothen rough transitions between scenes. Particularly scene transitions that change location and time can often feel very rough. Having music cues over such scene changes that deliberately de-emphasize the...

Quasi-Authentic References

Quasi-Authentic References Particularly with geographic references in film music, there often is a glaring difference between the music that is traditionally being played at that location and the music the general (western) audience THINKS is being played at that...

Scoring Big Hit Points First

Scoring Big Hit Points First When you need to score a scene that has one or even several big moments you need to hit and highlight, it is a quite effective way to lay out your sketch the way that you score or at least sketch these important moments first one by one...

Rhythmical “Engines”

Rhythmical “Engines” Particularly in action and adventure scenes, the scoring usually relies heavily on pushing rhythms and lots of rhythmical activity. If you do not want to fall back to using percussion all the way through or even a drum kit in such sequences, you...
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Robin Hoffmann, Owner: Robin Hoffmann (Registered business address: Germany), processes personal data only to the extent strictly necessary for the operation of this website. All details in the privacy policy.